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Hit Me! is a two-player hyper-interactive, physical game that tests speed, agility and the ability to take good snapshots.



Utilizing wireless technology and incorporating the concept of the metagame, Hit Me! encourages face-to-face real-world interactions, not only by the players but also by the spectators.



The object of the game is to hit the opponent’s button on top of the head. Once a hit is made, the hitter’s camera takes a snapshot of the victim.

The hitter receives a point for the hit, and up to 2 additional points can be awarded by the Judge based on the quality of the snapshot. The snapshots, points and times are projected on a wall for spectators to observe.



Hit Me! 2011 also  posts the photos from the games on Flickr once the game has been played.

This project is supported by Eyebeam Art & Technology Center.

 

Hit Me!

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Hit Me!

Developer

​Kaho Abe

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​Website

​http://kahoabe.net/

Platform

Physical



Players

2



Released

-



2player, helmets, snapshots, face to face

Tags

PAF 2012 Games

Playable: Exhibition, Saturday Night

Playful Arts Festival stimulates the cross-over between different fields of play, interaction and design. Part festival part showcase it celebrates playful culture.

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The inaugural edition of the festival focuses on showcasing games that evoke physical and emotional responses by putting the player into action with friends and foes.

Partners

Supported by

Curated by

Produced by

     PAF Logo & Flyer design by Stephan Lerou

© 2012 Playful Arts Festival

Website by zo-ii

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