Hit Me! is a two-player hyper-interactive, physical game that tests speed, agility and the ability to take good snapshots.

Utilizing wireless technology and incorporating the concept of the metagame, Hit Me! encourages face-to-face real-world interactions, not only by the players but also by the spectators.

The object of the game is to hit the opponent’s button on top of the head. Once a hit is made, the hitter’s camera takes a snapshot of the victim.
The hitter receives a point for the hit, and up to 2 additional points can be awarded by the Judge based on the quality of the snapshot. The snapshots, points and times are projected on a wall for spectators to observe.

Hit Me! 2011 also posts the photos from the games on Flickr once the game has been played.
This project is supported by Eyebeam Art & Technology Center.
Hit Me!
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Hit Me!
2player, helmets, snapshots, face to face
Tags
PAF 2012 Games
Playable: Exhibition, Saturday Night
Playful Arts Festival stimulates the cross-over between different fields of play, interaction and design. Part festival part showcase it celebrates playful culture.
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The inaugural edition of the festival focuses on showcasing games that evoke physical and emotional responses by putting the player into action with friends and foes.