Johann Sebastian Joust is a no-graphics, digitally-enabled playground game for 2 to 7 players, designed for motion controllers such as the PlayStation Move.
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The goal is to be the last player remaining. When the music — selections from J.S. Bach's ‌‌Brandenburg Concertos — plays in slow-motion, the controllers are extremely sensitive to movement.
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When the music speeds up, this threshold becomes less strict, giving the players a small window to dash at their opponents. If your controller is ever moved beyond the allowable threshold, you're out!
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Try to jostle your opponents' controllers while protecting your own.
J.S. Joust
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Photo by Natalie Seery at the Wild Rumpus
Photo by Natalie Seery at the Wild Rumpus
Johann Sebastian Joust
Platform
installation

Players
2 or more

physical, collaboration
Tags
PAF 2012 Games
Playable: Saturday Night
Playful Arts Festival stimulates the cross-over between different fields of play, interaction and design. Part festival part showcase it celebrates playful culture.
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The inaugural edition of the festival focuses on showcasing games that evoke physical and emotional responses by putting the player into action with friends and foes.