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Johann Sebastian Joust is a no-graphics, digitally-enabled playground game for 2 to 7 players, designed for motion controllers such as the PlayStation Move.

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The goal is to be the last player remaining. When the music — selections from J.S. Bach's ‌‌Brandenburg Concertos — plays in slow-motion, the controllers are extremely sensitive to movement.

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When the music speeds up, this threshold becomes less strict, giving the players a small window to dash at their opponents. If your controller is ever moved beyond the allowable threshold, you're out!

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Try to jostle your opponents' controllers while protecting your own.

J.S. Joust

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Johann Sebastian Joust

Developer

Douglas Wilson (Die Gute Fabrik)



​Website
http://jsjoust.com 



Platform

installation



Players

2 or more

 



physical, collaboration

Tags

PAF 2012 Games

Playable: Saturday Night

Playful Arts Festival stimulates the cross-over between different fields of play, interaction and design. Part festival part showcase it celebrates playful culture.

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The inaugural edition of the festival focuses on showcasing games that evoke physical and emotional responses by putting the player into action with friends and foes.

Partners

Supported by

Curated by

Produced by

     PAF Logo & Flyer design by Stephan Lerou

© 2012 Playful Arts Festival

Website by zo-ii

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